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Wade Small

Game Designer

Hi I'm a graduate designer from AIE's class of 2023 and this is my portfolio. this website hosts a collection of my student work as well as working prototypes of my indie and game jam works.  

Skills

During my time studying at AIE I gathered skills in the Unity Game Engine, Agile/Scrum workflows, Github as well as C# and Office 365 applications

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Unity Engine

I've spent 2 years working in the unity game engine, becoming versatile in Level design, particle systems  as well as VFX/Shader graph. I also have worked with the fungus, pro-builder and recorder unity packages.  

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Agile/scrum workflow

I have spent time working with both Atlassian's Jira and Trello applications. I have taken producer roles utilizing Trello in smaller short term projects and Jira for longer larger scale projects. 

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C# 

As apart of my time using Unity I also learnt a substantial amount about C#, with my past experience working in Python and C, I hope to use the knowledge I've gain to expand my library of languages and my depth of knowledge

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Source Control

The majority of my experience in source control is with SourceTree and GitHub.

These two service were the used through out my time at AIE and I have gained proficiency in both

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