Wade Small
A Small Game Dev
Wade Small
Game Designer
Hi I'm a graduate designer from AIE's class of 2023 and this is my portfolio. this website hosts a collection of my student work as well as working prototypes of my indie and game jam works.
Skills
During my time studying at AIE I gathered skills in the Unity Game Engine, Agile/Scrum workflows, Github as well as C# and Office 365 applications
Unity Engine
I've spent 2 years working in the unity game engine, becoming versatile in Level design, particle systems as well as VFX/Shader graph. I also have worked with the fungus, pro-builder and recorder unity packages.
Agile/scrum workflow
I have spent time working with both Atlassian's Jira and Trello applications. I have taken producer roles utilizing Trello in smaller short term projects and Jira for longer larger scale projects.
C#
As apart of my time using Unity I also learnt a substantial amount about C#, with my past experience working in Python and C, I hope to use the knowledge I've gain to expand my library of languages and my depth of knowledge
Source Control
The majority of my experience in source control is with SourceTree and GitHub.
These two service were the used through out my time at AIE and I have gained proficiency in both